[press release] Penn Professor Shows How ‘Spontaneous’ Social Norms Emerge
Thinking this still does not shed any light on “wisdom of crowds” vs rumor mongering. Consensus isn’t always a matter of truth finding. Critical thinking skills are important!
Great insight, tho’.
From the 2 February 2015 Penn State press release by Katherine Unger Baillie
Fifteen years ago, the name “Aiden” was hardly on the radar of Americans with new babies. It ranked a lowly 324th on the Social Security Administration’s list of popular baby names. But less than a decade later, the name became a favorite, soaring into the top 20 for five years and counting.
While some may attribute its popularity to a “Sex in the City” character, a new study led by the University of Pennsylvania’s Damon Centola provides a scientific explanation for how social conventions – everything from acceptable baby names to standards of professional conduct – can emerge suddenly, seemingly out of nowhere, with no external forces driving their creation.
The research used an original Web-based experiment to test whether and how large populations come to consensus. The findings have implications for everything from understanding why different regions of the country have distinct words for the same product — soda versus pop, for example — to explaining how norms regarding civil rights gained widespread traction in the United States.
The paper, “The Spontaneous Emergence of Conventions,” will appear in the Early Edition of theProceedings of the National Academy of Sciences the week of Feb. 2.
“Our study explains how certain ideas and behaviors can gain a foothold and, all of a sudden, emerge as big winners,” Centola said. “It is a common misconception that this process depends upon some kind of leader, or centralized media source, to coordinate a population. We show that it can depend on nothing more than the normal interactions of people in social networks.”
Centola is an associate professor in Penn’s Annenberg School for Communication and the School of Engineering and Applied Science and is director of the Network Dynamics Group at Penn. He partnered on the work with physicist Andrea Baronchelli, an assistant professor at City University London.
To understand how social norms arise, Centola and Baronchelli invented a Web-based game, which recruited participants from around the World Wide Web using online advertisements. In each round of the “Name Game,” participants were paired, shown a photograph of a human face and asked to give it a name. If both players provided the same name, they won a small amount of money. If they failed, they lost a small amount and saw their partner’s name suggestion. The game continued with new partners for as many as 40 rounds.
Though the basic structure of the game remained the same throughout the experiment, the researchers wanted to see whether changing the way that players interacted with one another would affect the ability of the group to come to consensus.
They began with a game of 24 players, each of whom was assigned a particular position within an online “social network.” The participants, however, weren’t aware of their position, didn’t know who they were playing with or even how many other players were in the game.
Centola and Baronchelli tested the effects of three different types of networks.
In the “geographical network” version, players interacted repeatedly with their four closest neighbors in a spatial neighborhood. In the “small world network” game, participants still played with only four other players, but the partners were chosen randomly from around the network. And in the “random mixing” version, players were not limited to four other partners, instead playing each new round with a new partner selected at random from all the participants.
As the games proceeded, the researchers observed clear patterns in people’s behavior that distinguished the different networks.
In the geographical and small world network games, participants easily coordinated with their neighbors, but they were not able to settle on one overall “winning” name for the population. Instead, a few competing names emerged as popular options: Sarah, Elena, Charlene and Julie all vying for dominance, for instance, with no global agreement.
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February 4, 2015 - Posted by Janice Flahiff | Psychology | Critical thinking skills, crowdsourcing, physicist Andrea Baronchelli, social conventions, social networks, University of Pennsylvania
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